Concept
We developed the concept of a colour-filter interaction as an underlying theme running through the various sections of the exhibition. This playful approach presents knowledge about scientific relationships and facts in the form of optical puzzles. Visitors were given a colour-filter accessory to help them solve these puzzles as they made their way through the exhibition.

Spatial design
Within the architectural framework of the Biotopia Lab, we organised the existing and yet to be developed exhibits into a layout structured by thematic areas. As the venue is predominantly visited by families, combining educational and interactive formats was a key design consideration.

As part of the planning of thematic areas, an external artist was commissioned to provide illustrations.


Exhibit Development

One of the highlights of the interactive formats is the 'RGB Column Game'. A column, that contains colourful images of plants and, at first glance, appears to be a random arrangement of graphics.
Using the appropriate colour filter, visitors can spot insects in the meadow and thus slip into the role of pollinating creatures (e.g. red = I am a hummingbird, blue = I am a bee), which, with their different visual abilities, react to plants and objects with varying degrees of intensity.


Production
We adapted the existing space to suit the exhibition using non-invasive techniques.


Exhibition
Due to the high level of visitor interest, the ‘Pollinators’ exhibition has been extended by several months.











